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Dragon Age, ea
This Crazy Explanation For Why ‘The Veilguard’ Failed Proves That EA Doesn’t Understand ‘Dragon Age’ At All
“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared-world features and deeper engagement alongside high-quality narratives in this beloved category,” Wilson said in an investor call.
Dragon Age Devs React To EA's Live Service Comments: “I'd Probably Quit”
The Veilguard may have performed below the company's financial expectations. These comments have made their way to the team at BioWare and beyond, and they haven't been received well by key Dragon Age figureheads.
Former Dragon Age developers are not happy with EA CEO's suggestion that The Veilguard should have live service features: 'I'd probably quit'
EA did announce that The Veilguard underperformed, even if expectations were perhaps set a little too high, but blaming this on the game not being a Fortnite ripoff misses the poi
EA Says ‘Dragon Age: The Veilguard’ Failed Because Of No ‘Shared-World’ Features
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened.
Former Dragon Age Writer Comments on Veilguard Live-Service Suggestion
Former BioWare employees respond to EA's recent suggestion that Dragon Age: The Veilguard would be more successful as a live-service title.
EA Thinks Dragon Age: The Veilguard Would Have Done Better If It Were Live Service
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, which reportedly reached 1.5 million players. This was apparently around half of what EA was projecting,
Dragon Age: The Veilguard was loved by "those who played," EA insists, but "it did not resonate with a broad enough audience"
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – and despite favorable reviews from critics, EA states that the game failed to reach a "broad enough audience."
EA Comes to Odd Conclusion About Dragon Age: The Veilguard Sales Troubles
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October 2024, Dragon Age: The Veilguard was the l
EA Reacts To Dragon Age: The Veilguard Coming Up Short And Explains What Happened
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape."
Dragon Age: The Veilguard Flopped Because of No "Shared World Elements", EA Says
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
EA suggests Dragon Age: The Veilguard might have sold better if it was live-service - so what does this mean for Mass Effect 5?
The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last night following the release of EA's latest quarterly results,
23h
on MSN
Legendary Dragon Age writer looks to Baldur's Gate 3 devs while giving EA advice after The Veilguard: "Follow Larian's lead and double down on that"
Just three months have passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard, a ...
GameSpot
19h
Former Dragon Age Dev Says He'd Probably "Quit That Job" If Series Focused On Multiplayer
Dragon Age's former creative director Mike Laidlaw shares his response to EA's suggestion that The Veilguard would have done ...
7d
on MSN
I'm haunted by the decline and fall of Dragon Age, and can't help but wonder how it came to this
As the news came in that Dragon Age: The Veilguard missed its sales projections by nearly 50%, with publisher EA saying that ...
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