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Like YouTube, Roblox started two decades ago as an online stage for young creators. Video-game lovers could use the service’s ...
Soon, Your Business Could Make Sales on Roblox The gaming platform is piloting commerce capabilities for creators and brands, which could soon earn sales from customers in their virtual experiences.
(Bloomberg) -- Brookhaven RP, the most popular title on Roblox Corp.’s video-game service, was sold by its mystery creator to Voldex Entertainment Ltd., a startup that specializes in developing ...
Roblox founder and CEO David Baszucki opens up about sales since the company's latest rollout on 'The Claman Countdown.' Hillary Clinton breaks silence on Trump’s controversial $400m Qatari jet ...
Gaming metaverse operator Roblox (NYSE:RBLX) reported Q4 CY2024 results exceeding the market’s revenue expectations, with sales up 31.8% year on year to $988.2 million. The company expects next ...
Most notably, Roblox is adding more ways for creators to earn money through their experiences, and the company is unveiling a project that will power generative AI creation on the platform.
Roblox is diversifying its revenue streams into areas like real-world commerce and ads as it aims to capture 10% of the $180 billion gaming market.
So, the dev team has decided to help you out a bit. In a new blog post, the Roblox team revealed a special video series starring creators Reverse_Polarity and Madison_Hatter2.
Roblox will roll out paid videogames on its platform and allow developers to sell physical merchandise through their created games, the company said on Friday.
Roblox announced it's opening its Marketplace further, offering creators the option to sell their items in bundles.
Roblox players will be able to customize their digital avatars with Adidas apparel. The company partnered with Roblox creator Rush Bogin to create the limited-edition Adidas x Rush X collection ...
The gaming platform is piloting commerce capabilities for creators and brands, which could soon earn sales from customers in their virtual experiences.